![]() You get like 2 short-lived auras, some weak security team that only lasts for 1 fight before a medium cooldown, and everything else is just attacks and dmg increase. They're like somewhere between a rogue, a healer, and some kind of mad scientist. The Science officer feels like they're up next with photonic fleet, debuffs, aoe heals, single target heals, gas attacks, various different buffs, various different debuffs, poisons, stimulants, and more. They seem to have it all and the flavor of their play style is oh so sweet. Filed works, laying mines, turrets, mortars, aoe health heals, aoe shield heals, self and single target shield heals, orbital strikes, an oh-♥♥♥♥ button like space lay on hands, you name it. The Engineer seems to have been given all the love in my opinion. So far, I have found nothing that the Tac officer does that cannot be simulated or all-out replaced by Sci officer abilities or consoles. Why did they give the decreased cooldown and negated 50% HP requirement for Fleet Support to Engineers? That also has Command/Tactical written all over it. Like, why did they give Orbital Strike to an Engineer? That should be Command/Tactical. It feels so bland compared to Sci and Eng. What is the point of Tac? I mean, seriously. This legacy site is currently used for the Emperor's Hammer Dark Brotherhood and Imperial University/IWATS only.Ok so this is going to sound like a rant, and it is, but I'm genuinely looking for feedback to hopefully prove me wrong and give me a reason not to abandon my old main with all the cool unlocks and stuff. You may also access the Emperor's Hammer Discord Server which is Please visit the Emperor's Hammer TIE Corps site for primary TIEĬorps operations in Star Wars: Squadrons, Star Wars: X-Wing Alliance, X-Wing vs. To celebrate, activities will be held between 23/Jan/18 and 22/Feb/18, some of which are described below: Hyperion Flight Battleteam Report 49 - 49 The primary club communication platform in use. Omega Molecule Stabilization Game: You’ll be required to stabilize Omega Particles found in various social zones in Star Trek Online. Talk to Q to get the mission “Omega Stabilization (Daily)” and you will be given three zones to visit where you must stabilize an Omega Particle by playing a minigame. Party Patrol: Once a day, you can complete the mission Party Patrol, and help Q round up tiny little versions of himself running around Starfleet Academy and the Klingon Academy. Catch them, and they’ll make you play a devious game. Win to earn great rewards, like Dilithium Ore, Reputation Marks, or Fleet Marks!Īlso, until this Monday we can claim new ships T5 and T6 for our characters, so I recommend that you connect with all your characters and take advantage of this opportunity. (I could claim 01 ship for my tactical officer level 60 of the Federation, 02 ships for my scientific officer of the Federation and only one ship for my Klingon Engineer level 60. For my characters levels 27 and 17 I could not claim any.)Īnd this Monday 23 STO will premiere a new episode Scylla and Charybdis. Below, we transcribe the information provided by STO of the detail of this mission:Īfter the events at Dranuur, the Tzenkethi have become even more aggressive. Their new campaign of bombing planets from space has become top priority for the Alliance to stop. Each of the major Alliance factions have attempted to reach out to Tzenketh, with no progress. ![]() In response, a joint force is being organized to repel the Tzenkethi Fleet, to stop them once and for all. In “Scylla and Charybdis”, you will hunt down the Tzenkethi fleet to end their crusade. Along with allies, old and new, you will strike at the heart of the fleet and decide the fate of the Alpha Quadrant. Join General Martok, Captains La Forge and Kuumaarke, against the genocidal foe. “Scylla and Charybdis” will be released with our Eighth Anniversary. For a limited time, the episode will be available to all players level 10 and up (Romulan players must have selected a faction).
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